#include "gui/objects/intersections/GUIHighwayIntersection.h"

namespace gui {

GUIHighwayIntersection::GUIHighwayIntersection(MapPoint* intersection) :
	GUIIntersection(intersection) {
	this->setTexture("res/img/intersection_hw.bmp", 0, 0, 255, true);
}

GUIHighwayIntersection::~GUIHighwayIntersection() {

}

}
